Wildstar Pay To Win

Wildstar Pay To Win Spielesuche

Das wollte WildStar sein: Das SF-MMORPG WildStar wollte das Pay to win in einem Spiel in dem man sich die Premiumwärung ohne große. Namen der Megaserver in Wildstar bekannt FreePlay-Spielen ist, das sie dann PayWin werden, also viele wichtige Spielfunktionen nur. Wo ist Wildstar pay-to-win? Das wird standard Kaufen und Abo. Das man gekaufte Spielzeit auch für Gold ingame verkaufen kann, ist an sich. Hallo. Habe früher Runes of magic gespielt und dann aber nach über 2 Jahren aufgehört da es am Ende nur noch Pay-to-win war. Ohne massiven Geldeinsatz. Guild Wars 1 war super. Der Hauptfokus lag sowieso auf dem PvP, sehr hohe Skill-Cap und enorm suchterregendes Design. Außerdem kein Pay-to-Win.

Wildstar Pay To Win

Guild Wars 1 war super. Der Hauptfokus lag sowieso auf dem PvP, sehr hohe Skill-Cap und enorm suchterregendes Design. Außerdem kein Pay-to-Win. Wo ist Wildstar pay-to-win? Das wird standard Kaufen und Abo. Das man gekaufte Spielzeit auch für Gold ingame verkaufen kann, ist an sich. Das wollte WildStar sein: Das SF-MMORPG WildStar wollte das Pay to win in einem Spiel in dem man sich die Premiumwärung ohne große.

Crensh , Jan 30, GoatSlayrr , Jan 30, Credd is going to have a small unbalancing feature, where the credd buyer will be raking in more gold than those not buying.

It's not an end all be all. If your askin 10, g for a credd, I doubt anyone will be payin up anytime soon. Plus, if this is like wow, gold only takes you so far, there is still a lot of gear that has to be earned through rep or raiding, no matter how much g you have in bank MrDreadful , Jan 30, MrDreadful , zekkdarklighter and Livnthedream like this.

MrDreadful and Kataryna like this. Just to play the Devil's Advocate here People sell heroic runs in WoW for large sums of gold, so more than likely they will here too.

We also don't know the hard facts about endgame raiding. Can you afford to have a couple tagalongs who bought their way in and can follow simple instructions as to not wipe the Raid?

Truth be told, it's entirely unknown at this point. So theoretically, someone could buy enough C. Where there is a will, and a wad of cash, there is a way.

JoeDragon , Jan 30, Convicted , Jan 30, Kataryna likes this. Also I have not heard of anyone pulling that kind of junk in at least 5 years.

Vanilla wow and BC I remember guilds advertising stuff like that. Since wotlk I have not heard any of that stuff Shut it down anyway.

Call me ignorant, but I always wanted to play this game and I knew at some point it will get a F2P make-over. But I am not so hype to care if I must pay to enjoy later the game.

In other words, I will start playing Wildstar and if I reach the point of "Pay to Win" formula, then I will stop playing. Does it even matter?

Wildstar is doing worse than City of Heroes did when it was shut down. The only updates you can expect are blatant P2W features designed to squeeze as much money as they can out of the game before they have to shut it down.

To clarify, NC Soft is the publisher. The developer is Carbine Studios, which was famously founded by former Blizzard employees.

However, I have it on good authority i. It would certainly go a long way toward explaining the bad design decisions that led to the Wildstar's failure.

Just couldn't come to grips with it, I guess. Nirallus: Does it even matter? Errr, not really. Not saying Wildstar is long for this world, considering the lukewarm at best reception it gets, but going F2P isn't exactly a death sentence.

Companies just need to be careful because if the F2P implementation is transparently bullshit people won't bite. OT: Might give it another shot to see if Carbine screwed the pooch again , but even for the price of free I'm not sure I feel like slogging through the bog standard me-too WoW knockoff mechanics and aggressively boring starting zones.

Does that whole "action combat" thing kick in at higher levels? Although at least in WoW you unlock some selection of abilities relatively fast, whereas in Wildstar I remember thinking it was gonna be a looooong time before I got much in my hotbar.

Admittedly that could just be faulty memory due to not playing since a few weeks after launch. I had no idea that was even a thing. I've been waiting for Blade and Soul for forever, so the recent news on that was nice Don't know if that will stick by the time they drop subscriptions, but there you go.

As for if this will make the game Pay to Win, I'm not ready to rule that verdict myself, either. Well, maybe with one exception, that being you have to pay to create a guild.

But other than that, nothing else seems like it's slated to be completely locked off from people who don't want to pay; they just aren't going to have as much of the same services as others: fewer auction slots, smaller player housing, etc.

I haven't heard about the devs planning to lock out any classes, create a leveling wall that requires payment to unlock, make any skills or class abilities available only through payment or anything of that nature.

The gear issue might seem a little unfair, but as long as free players have a reasonable chance of acquiring the gear in some way, whether its loot drops or crafting, then I wouldn't call it Pay to Win.

I guess my point is they've got to offer people who are willing to continue subscribing -something- to reward them for their extra patronage; otherwise what would be the point of still subscribing?

And no, a few exclusive vanity items wouldn't be enough. That's a one-time reward for a recurring effort, the continued subscribers deserve something recurring in return.

They have a terrible reputation and not without cause. Also, don't expect a particularly good game. Wildstar is an odd duck. A lot of the design ethos that went into it is startlingly regressive.

It seems stuck in the Burning Crusade era of MMO design, where excessive time gating and "raid or die" was the dominant philosophy.

It's an absolutely shit game for the casual MMO fan, or the roleplayer, or the PvP fan, or anyone who doesn't want extremely demanding twitch raiding.

It also runs badly even on state of the art rigs and shows signs everywhere of unfocused, questionable design decisions.

Half-implemented systems, poorly thought out game play elements, undercooked world building. List goes on and on. FTP will briefly re-invigorate it, but the game slumped to 1.

Make no mistake

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Wildstar Pay To Win Video

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